I've been getting some compatibility questions about my PS3 Ray Tracer code, so I just upgraded my PS3 to Fedora Core 6 and Cell SDK 2.1. IBM changed the SPU thread API (to pthreads); I now provide code for both versions. They also now have a PPC native version of the IBM XLC compiler. It provides an over 50% performance improvement over GCC:
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The Cell framerate looks low. Some one was able to achieve higher framerate and image quality. Hopefully you can improve your current test programs to match theirs. 8^)
http://gametomorrow.com/blog/index.php/2007/09/05/cell-vs-g80/
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